Modifier and Type | Class and Description |
---|---|
class |
BeamBehavior
This Behavior is to beam the agent somewhere to the field
|
class |
BeamHomeBehavior
This Behavior is to beam the agent somewhere to the field
|
class |
NoneBehavior |
class |
SayPositionsBehavior
Used for communication with the server
|
class |
StopBehavior |
Constructor and Description |
---|
Behavior(Behavior source)
Copy constructor
|
Modifier and Type | Class and Description |
---|---|
class |
ComplexBehavior
Base class for all behaviors that use a couple of other behaviors.
|
class |
GetInScorePosition
Behavior to get in a suitable scoring position, behind the ball, in line with
opponent's goal and ball
|
class |
GoaliePositioning |
class |
GoalieStrikePositioning |
class |
Keep
Class in which the Goalie decides in which side to keep
|
class |
MoveWithBall
Behavior to run to the ball
|
class |
RemoteCommandBehavior
Behavior that performs remote commands.
|
class |
RemoteControllBehavior
Class in which the Goalie decides in which side to keep
|
class |
RunToPosition
Implements a behavior which is able to walk/run to a specified target
position
|
class |
SearchBall
Search for the ball
|
class |
ShootToGoal
Implements a behavior which knows how to shoot a ball in direction of the
opponent goal
|
class |
SingleComplexBehavior
Convenience class for complex behaviors which decide only for a single next
behavior.
|
class |
WalkForward
Specific forward backward walk.
|
class |
WalkSideward
Specific sideward backward walk
|
class |
WalkTurning
Specific turning on place.
|
Modifier and Type | Class and Description |
---|---|
class |
AdjustableMotorFileBehavior
Implements a static motor movement behavior, movement data is read from a
file
|
class |
MotorBehavior
Base class for all behaviors based on static motor movement functions
|
class |
MotorFileBehavior
Implements a static motor movement behavior, movement data is read from a
file
|
Modifier and Type | Class and Description |
---|---|
class |
MovementBehavior |
Modifier and Type | Class and Description |
---|---|
class |
BasicMotorBehavior
Behavior representing sinoid repeated motor commands
|
class |
FunctionBehavior
Behavior representing motor commands based on a mathematical function
|
Modifier and Type | Class and Description |
---|---|
class |
Cry |
class |
Dance |
Modifier and Type | Class and Description |
---|---|
class |
DynamicStaticKick
Implements a behavior which performs kicking by dynamically balancing on one
leg and then statically kicking
|
class |
Walk
Implements a behavior which performs bi-pedal walking based on the "Balance"
behavior.
|
Modifier and Type | Class and Description |
---|---|
class |
FocusBall
Implements a behavior which lets the robot head focus on the ball
|
Modifier and Type | Class and Description |
---|---|
class |
Balance |
Modifier and Type | Class and Description |
---|---|
class |
FallBack |
class |
FallForward |
class |
KeeperLeft |
class |
KeeperRight |
class |
Kick |
class |
KickBack
Kick ball straight backward.
|
class |
KickBackPull
Kick ball backward by standing on it and pulling it back before kicking.
|
class |
KickChipLeft
Kick ball straight forward.
|
class |
KickChipRight
Kick ball straight forward.
|
class |
KickSlomo
Kick ball straight forward.
|
class |
KickStraight
Kick ball straight forward.
|
class |
KickStraight2
Kick ball straight forward.
|
class |
KickStraightOneLegLeft
Kick ball straight forward.
|
class |
KickStraightOneLegRight
Kick ball straight forward.
|
class |
MoveArmsToFall
Moving the arms to fall from side to back
|
class |
Push |
class |
SideKickLeft
This behavior kicks somehow to the right with the left foot.
|
class |
SideKickLeftOneLeg
This behavior kicks somehow to the right with the left foot.
|
class |
SideKickRight
This behavior kicks somehow to the left with the right foot.
|
class |
SideKickRightOneLeg
This behavior kicks somehow to the left with the right foot.
|