BallAcceptor(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
BallDemander(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
Ballguard(java.lang.String name,
IGlobalMap worldModel,
float xBallOffset,
RelativeHomePosition relativeHomePosition,
float priority) |
Defender(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
Goalkeeper(java.lang.String name,
RelativeHomePosition relativeHomePosition,
float priority) |
Midfield(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
OffensiveDefender(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
Role(java.lang.String name,
RelativeHomePosition relativeHomePosition,
float priority,
double minX,
double maxX) |
ScoutingDefender(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
Supporter(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float priority) |
Wing(java.lang.String name,
IGlobalMap worldModel,
RelativeHomePosition relativeHomePosition,
float xOffset,
float priority) |