public interface IAgentIKSolver
Modifier and Type | Method and Description |
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boolean |
solve(IBodyPart targetBody,
org.apache.commons.math3.geometry.euclidean.threed.Vector3D targetPosition,
org.apache.commons.math3.geometry.euclidean.threed.Vector3D targetAngles)
Solve the IK for a specific body part and the given target pose.
|
boolean solve(IBodyPart targetBody, org.apache.commons.math3.geometry.euclidean.threed.Vector3D targetPosition, org.apache.commons.math3.geometry.euclidean.threed.Vector3D targetAngles)
targetBody
- the target body part (representing the limb to
manipulate)targetPosition
- the target positiontargetAngles
- the target angles (may be null if not of interest)