public abstract class MotorBehavior extends Behavior
Modifier and Type | Method and Description |
---|---|
void |
init()
Reinitializes the Behavior-StateMachine (if present)
|
boolean |
isFinished()
Check if this behavior is finished performing
|
void |
reload()
Reloads this behaviors.
|
void |
setFinished(boolean finished) |
void |
stayIn()
Called if we decided again for that behavior
|
abort, getConsecutivePerforms, getIntensity, getName, getPerforms, getRootBehavior, getSuccessfulPerforms, getUnsuccessfulPerforms, onLeavingBehavior, setIntensity, setName, switchFrom, toString
public void init()
IBehavior
public boolean isFinished()
IBehavior
isFinished
in interface IBehavior
isFinished
in class Behavior
public void setFinished(boolean finished)
finished
- the finished to setpublic void stayIn()
IBehavior